Saturday, January 31, 2009

Ubisoft Working on CrossPlatform MusicBased Game

Joystiq has discovered a job listing that reveals Ubisoft is the latest company to join the growing list of publishers that want to develop the next big music-based video game. The description for the job says:

Ubisoft Entertainment, a global leader in the video games and entertainment software industry, is currently seeking a full-time Lead Designer. We are looking for a highly talented, motivated and experienced person to help guide the creation of an exciting new cross-platform music based game.

Will this game be another Guitar Hero, Rock Band type of game, or will Ubisoft take this popular genre to new heights? Only time will tell.


Forget About Learning XNA, Here Comes “Kodu”
Jesse McCartney Talks Co-Starring With ‘Twilight’ Actor In ‘The Last Airbender’

Weekly Rock Band Downloadable Content (Week 6 2009)

Harmonix and MTV Games announced today the addition of seven new tracks to the Rock Band Music Store catalog of downloadable. Below is the press release with the announcement:
ROCK BAND® ADDS PAT BENATAR, THE PRETENDERS AND A 3-PACK FROM THIN LIZZY TO THE ROCK BAND MUSIC STORE

Cambridge, Mass. January 30, 2009 - Harmonix and MTV Games announced today the addition of seven new tracks to the Rock Band® Music Store catalog of downloadable content including a 3-pack from Irishhard rock band Thin Lizzy as well as songs from Nikko, Pat Benatar and The Pretenders.

The Thin Lizzy 3-pack features live recordings of “Boys are Back in Town,” “Jailbreak” and “Cowboy Song.” The 3-pack will become the first Thin Lizzy tracks to join the Rock Band music library, and are taken from Still Dangerous: Live At The Tower Theater Philadelphia 1977. This newly discovered live album, featuring the quintessential Lizzy lineup—Phil Lynott, lead vocals/bass; Scott Gorham, guitar; Brian Robertson, guitar; Brian Downey, drums—showcases the band at the height of its prodigious powers and will be released on Vh1 Classic Records on March 3, 2009.

Rock sensation Pat Benatar has her Rock Band debut with the popular single “Hit Me With Your Best Shot.” This week’s lineup also includes “Precious” from British rock band The Pretenders, as well as “Break My Heart” and “Don’t Tell Me” from Nikko as featured in the movie Spectacular! The Pretenters’ songs “Brass in Pocket” and “Blue Christmas” were added as downloadable content last year.

Release Date:
Tuesday, February 03, 2009 (Xbox LIVE Marketplace for Xbox 360)
Thursday, February 05, 2009 (PlayStation®Store)

** Dates for Rock Band game tracks are tentative and subject to change **

Tracks:
Pat Benatar “Hit Me with Your Best Shot”
The Pretenders “Precious”
Thin Lizzy “Boys are Back in Town (live)”
Thin Lizzy “Cowboy Song (live)”
Thin Lizzy “Jailbreak (live)”
Nikko “Break My Heart”
Nikko “Don’t Tell Me”


(All tracks are original master recordings)

Price:
$ 1.99 (160 Microsoft Points for Xbox 360) per track
$ 5.49 (440 Microsoft Points for Xbox 360) for Thin Lizzy 3 Pack
$ .99 (80 Microsoft Points for Xbox 360) per Nikko tracks only


Locations:
Xbox LIVE Marketplace for the Xbox 360® PlayStation®Network Rock Band 2 is available for the Xbox 360® video game and entertainment system from Microsoft, PLAYSTATION®3 and PlayStation®2 computer entertainment systems and Wii™ home videogame console from Nintendo.

There are now more than 550 tracks available to date via disc and download purchase (complete list of tracks at www.rockband.com/music). Rock Band continues to satisfy music fans’ and gamers' voracious appetite for rock with more than 30 million paid downloads since its launch on November 20, 2007. The Rock Band Music Store allows players to preview and purchase downloadable individual music tracks and packs from the vast selection of offerings available to date without ever leaving the game as they build their own custom Rock Band library.

Rock Band and Rock Band 2 are rated "T" for Teen (lyrics, suggestive themes) by the ESRB.


Microsoft Hides Sales Figures to Community Games Devs
Weekly Rock Band Downloadable Content (Week 51)
‘Donkey Punch’: Crimson Tide, By Kurt Loder

Thursday, January 29, 2009

Stormrise New Echelon and Sai Unit Descriptions

In The Creative Assembly’s first foray into console RTS gaming, they’ve pitted two factions against one another. There are the Echelon, a technology driven society, awaken from a long hibernation to reclaim the Earth. Then there are the Sai, those left behind by the Echelon on the surface of a horrifically storm stricken Earth to face the elements. The Sai have been the stewards of Earth’s surface since the great storms arose and are not going to give it back to the Echelon without a fight.

SEGA has released new info and screens of three more units from each side. Take a look at the new air and ground units for each army.

Echelon

Hunters

Stormrise New Echelon and Sai Unit Descriptions

Click here to view screenshot in high resolution
Raining spears from the sky, Hunters are the tactical support vehicle of choice for the Echelon. With built-in high speed fans, Hunters are a swift VTOL aircraft able to operate up high or near the deck, using a rapid firing chain gun to eliminate air and ground foes alike. For their final trick, Hunters unleash powerful rocket barrages, just right for pulverising masses of infantry.

SPECIAL ABILITIES
• Rocket barrage: Hunters blast ground-based enemy units with a fiery rocket barrage.
• Low hover: Hunters can drop down to hover close to the ground, allowing them to hide and shoot at ground units with greater accuracy.


Sentinels

Stormrise New Echelon and Sai Unit Descriptions

Click here to view screenshot in high resolution
The defensive shield of the Echelon, Sentinels guard important strategic points with determined vigilance. The three-man squads are equipped with side arms and deployable heavy machine guns, making them fully capable of guarding anything deemed vital to your victory.

SPECIAL ABILITIES
• Dig In: The Sentinels deploy their machine guns and dig in to increase their fire power and protection.

Arc Hammers

Stormrise New Echelon and Sai Unit Descriptions

Click here to view screenshot in high resolution
The iron fist of the Echelon, their appearance alone is enough to quell an uprising. Arc Hammers are surprisingly mobile thanks to their advanced hover technology. They are equipped with a powerful hyper velocity railgun and protected with the latest in advanced armour. Arc Hammers pack an additional surprise though, the ability to transform into an artillery piece and pound enemies from afar!

SPECIAL ABILITIES
• Transform to artillery: The Arc Hammer can transform itself into a powerful artillery piece, locking it in place. This mode has a very long range but cannot be used to hit targets near where the Arc Hammer is emplaced.

Sai

Locusts

Stormrise New Echelon and Sai Unit Descriptions

Click here to view screenshot in high resolution
Sometimes called a rattling death trap by those that fly it, the Locusts can chew surprised enemy infantry into little pieces with the Gatling guns mounted on them. The Locusts fly around city streets, overwhelming enemies and they can also attack airborne units at high altitudes in swarms!

SPECIAL ABILITIES
• Fly High: The Locusts can ascend into the sky to get a better look at the battlefield and engage airborne units.

Warriors

Stormrise New Echelon and Sai Unit Descriptions

Click here to view screenshot in high resolution
Warriors are the strong arm of the Sai. Whether hunting down dangerous beasts or protecting villages, Warriors perform their duties with ferocious aplomb. Enhanced by their exposure to Sai energy, Warriors are far larger than an average person. They grow to be about eight feet high and develop Sai energy tendrils which they project from their arms. In battle, Warriors are sent as shock troops into places where the bigger Sai units cannot go.

SPECIAL ABILITIES
• Electric Tentacle: The warriors use their Sai powers to envelope their tentacles in electricity which greatly increases their attack damage.

The Rage

Stormrise New Echelon and Sai Unit Descriptions

Click here to view screenshot in high resolution
Malevolence incarnate, The Rage exudes power and anger. Transformed by over exposure to Sai energy, The Rage has grown to titanic proportions, leaving it able to crush infantry with its bare hands and smash vehicles at will. Infused with a constant supply of Sai energy, The Rage can hurl itself forward rapidly, smashing into a soon-to- be-crushed victim or propelling itself into the air before landing with a thunderclap and blasting all those nearby.

SPECIAL ABILITIES
• Unstoppable Charge: The Rage hurtles forward with tremendous force smashing into and flattening their unfortunate victim.
• Rage Smash: The Rage jumps up in the air and smashes to the ground on landing, causing a powerful shockwave.



Street Fighter IV Screenshots
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Weekly Rock Band Downloadable Content (Week 51)

Harmonix and MTV Games announced today the release of the “Going Country” 5-song pack, which will feature songs from Brad Paisley, Dierks Bentley, Brooks & Dunn, Miranda Lambert and the Dixie Chicks. Below is the press release with the announcement:
ROCK BAND® GOES COUNTRY WITH ADDITION OF 5-PACK THAT INCLUDES BRAD PAISLEY, BROOKS & DUNN, DIXIE CHICKS AND MORE COMING TO THE DOWNLOADABLE MUSIC STORE CATALOG

Cambridge, Mass. – December 8, 2008 – Harmonix and MTV Games announced today that Rock Band® is set to give fans a taste of country music for the first time with the addition of the “Going Country” 5-pack to the Rock Band® Music Store catalog of downloadable content. The impressive lineup of renowned country artists includes Grammy Award winner Brad Paisley with “Mud on the Tires,” the honky- tonk country classic duo Brooks & Dunn with “Hillbilly Deluxe,” and all-American trio Dixie Chicks with “Sin Wagon.”

Rock Band country lovers can also look forward to Dierks Bentley’s #1 single “Free & Easy (Down the Road I Go)” and Miranda Lambert’s standout single “Gunpowder & Lead.”

Each track will be available starting December 16, 2008, for the Xbox®360 video game and entertainment system from Microsoft and December 18, 2008, for PLAYSTATION®3 computer entertainment system. Each individual track will be available for $1.99 (160 Microsoft Points) and $8.49 (680 Microsoft Points) for the 5-pack.

Release Date:
Tuesday, December 16, 2008 (Xbox LIVE® Marketplace for Xbox 360)
Thursday, December 18, 2008 (PlayStation®Store)

Tracks:
Brad Paisley “Mud on the Tires”
Brooks & Dunn “Hillbilly Deluxe”
Dierks Bentley “Free & Easy (Down the Road I Go)”
Dixie Chicks “Sin Wagon”
Miranda Lambert “Gunpowder & Lead”

Price:
$1.99 (160 Microsoft Points for Xbox 360) per track
$8.49 (680 Microsoft Points for Xbox 360) for the 5-pack
(All tracks are original master recordings)

Locations: Xbox LIVE Marketplace for Xbox 360 and PlayStation®Network

** Dates for Rock Band game tracks are tentative and subject to change ** With the addition of these tracks there are now more than 500 tracks available to date via disc and download purchase (complete list of tracks at www.rockband.com/music). Rock Band continues to fly off shelves and satisfy music fans and gamers' voracious appetite for rock with more than 28 million paid downloads since its launch on November 20, 2007. The Rock Band Music Store allows players to preview and purchase downloadable individual music tracks and packs from the vast selection of offerings available to date without ever leaving the game as they build their own custom Rock Band library. Rock Band and Rock Band 2 allow online play and features that expand the boundaries of music gaming. Rock Band downloadable content is playable and integrated into setlists in all game modes. In order to play downloadable content for head-to-head matches or multiplayer online, all players must own the same downloadable track. Downloadable content for Xbox 360 is available for purchase via Xbox LIVE® Marketplace for Xbox 360 using Microsoft Points and is downloaded directly to the hard drive of Xbox 360. Downloadable content for the PLAYSTATION 3 system's version of Rock Band is available for purchase on the PlayStation Store through the free PlayStation Network and is downloaded directly to PLAYSTATION 3 system's built in hard drive. Rock Band 2 for Xbox 360 and PLAYSTATION 3 system is now available nationwide and supports all previously downloaded content. The groundbreaking music platform that forever changed the face of music video games is committed to taking gaming to the next level with the evolution of the franchise. Rock Band 2 will be available for additional platforms later this year. Rock Band and Rock Band 2 are rated "T" for Teen (lyrics, suggestive themes) by the ESRB.


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‘Donkey Punch’: Crimson Tide, By Kurt Loder
Fallout 3 First Downloadable Content Revealed
Microsoft Hides Sales Figures to Community Games Devs

Wednesday, January 28, 2009

Microsoft Hides Sales Figures to Community Games Devs

Speaking on the condition of anonymity, Xbox Live Community Games developers have told MTV that Microsoft is not providing sales data of Xbox Live Community Games, forcing them to rely on word-of-mouth and lists published by Xbox Live Director of Programming Larry Hryb in his Major Nelson blog. MTV contacted Microsoft and here what they had to say:

"All Community Games developers will be able to access sales and download numbers through the [XNA Creators Club] Web site by March."


Soulcalibur IV Named Best Fighting Game at 2008 VGA
Joaquin Phoenix Rep Insists Actor’s Hip-Hop Career Is Serious
Forget About Learning XNA, Here Comes “Kodu”

Fight Night Round 4 Ali or Tyson Trailer

Featuring a re-written gameplay engine, Fight Night Round 4 will add a variety of fighting styles and boxer differentiation to authentically emulate the greatest fighters of all time. Pressure your opponent with the brawling inside style of young Mike Tyson, bobbing and weaving to set up powerful hooks and uppercuts.

Capitalize on Muhammad Ali’s reach, hand speed and fleetness of foot to bewilder your opponent with lightning fast jabs and straights from the outside. For the first time in history, Fight Night Round 4 gives you the opportunity to pit these legendary heavyweights against one another and name a true champ.

Fight Night Round 4 Ali or Tyson Trailer





Street Fighter IV Screenshots
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Resident Evil 5 Limited Edition Picture

Street Fighter IV Screenshots

Street Fighter IV brings the legendary fighting series back to its roots by taking the beloved fighting moves and techniques of the original Street Fighter II, and infusing them with Capcom's latest advancements in next generation technology to create a truly extraordinary experience that will re-introduce the world to the time-honored art of virtual martial arts.

Everything that made the legendary Street Fighter II a hit in the arcades, living rooms and dormitories across the globe has been brought back in Street Fighter IV. Players will be able to play their favorite classic characters, such as Ryu, Ken, Chun-Li and Guile, along with new characters, including Crimson Viper, Abel, El Fuerte, and Rufus. Characters and environments are rendered in stylized 3D, while the game is played in the classic Street Fighter 2D perspective with additional 3D camera flourishes.

Street Fighter IV Screenshots

Street Fighter IV Screenshots

     

Street Fighter IV Screenshots

     

Street Fighter IV Screenshots

Click here to view all screenshots



Resident Evil 5 Limited Edition Picture
Dakota Fanning On ‘New Moon’ Role: ‘I Really Hope It Works Out’
Batman Arkham Asylum Voice Talent Announced

Resident Evil 5 Limited Edition Picture

Capcom has confirmed that a Limited Edition version of the forthcoming Resident Evil 5 will be available across PAL territories when the game releases on Friday March 13.

Packaged in a steelbook case the Limited Edition features a bonus DVD containing exclusive behind the scenes footage on the making of this latest entry in the Resident Evil series and the full length trailer for CG movie ‘Resident Evil Degeneration’.

Below is a picture of the Resident Evil 5 Limited Edition:

Resident Evil 5 Limited Edition Picture

Click here to view screenshot in high resolution



Street Fighter IV Screenshots
‘The Dark Knight’ Deserves Oscar Nominations, Say High-Profile Fans

Monday, January 26, 2009

Star Ocean The Last Hope Pushed Forward

Square Enix announced today that it has updated the ship date of its upcoming game Star Ocean: The Last Hope from March 3 to February 24, 2009.

With this highly anticipated prequel, acclaimed development studio tri-Ace Inc. brings the Star Ocean series to Xbox 360 for the first time. Star Ocean: The Last Hope continues the franchise's soaring space opera, blending science fiction with fantasy for a unique RPG experience. The refined gameplay features four party members and team-oriented combat, while maintaining the innovative real-time battle system that has become a trademark of the Star Ocean franchise.


‘The Dark Knight’ Deserves Oscar Nominations, Say High-Profile Fans
Batman Arkham Asylum Voice Talent Announced
Soulcalibur IV Named Best Fighting Game at 2008 VGA

Fallout 3 First Downloadable Content Revealed

Bethesda announced today the first downloadable content for Fallout 3. The first official downloadable content, Operation: Anchorage, will be available exclusively for the Xbox 360 and Games for Windows in January, and two more downloadable content packs are coming in February and March. Below is the description provided by Bethesda:

Operation: Anchorage Enter a military simulation and fight in one of the greatest battles of the Fallout universe – the liberation of Anchorage, Alaska from its Chinese Communist invaders. An action-packed battle scheduled for release in January. The Pitt Journey to the industrial raider town called The Pitt, located in the remains of Pittsburgh. Choose your side. Scheduled for release in February. Broken Steel Join the ranks of the Brotherhood of Steel and rid the Capital Wasteland of the Enclave remnants once and for all. Continues the adventure past the main quest. Scheduled for release in March.


Forget About Learning XNA, Here Comes “Kodu”
‘The Dark Knight’ Deserves Oscar Nominations, Say High-Profile Fans
Star Ocean The Last Hope Pushed Forward

Sunday, January 25, 2009

Batman Arkham Asylum Voice Talent Announced

Eidos and Warner Bros. Interactive Entertainment announced today that Batman: The Animated Series veterans Kevin Conroy and Mark Hamill reprise their roles as Batman and The Joker in the new videogame based on the blockbuster franchise.
EIDOS, INC. AND WARNER BROS. INTERACTIVE ENTERTAINMENT REVEAL VOICE-OVER TALENT FOR HIGHLY ANTICIPATED BATMAN: ARKHAM ASYLUM VIDEOGAME

Batman: The Animated Series Veterans Kevin Conroy and Mark Hamill Reprise Their Roles as Batman and The Joker in the New Videogame Based on the Blockbuster Franchise

Batman fans around the world will be excited to learn that Mark Hamill of Star Wars fame and leading television and stage actor Kevin Conroy will lend their voices to the Batman: Arkham Asylum videogame, co-published by Eidos, Inc. and Warner Bros. Interactive Entertainment. Known as the voice of BATMAN and BRUCE WAYNE for over fifteen years in various animated films and television series, Kevin Conroy will repeat his role as the CAPED CRUSADER, while Mark Hamill, who is also a veteran of many animated Batman properties, will again star as The Joker in the upcoming action-adventure title.

Batman Arkham Asylum Voice Talent Announced

Click here to view screenshot in high resolution
Featuring an original story penned exclusively for the game by famous Batman author, Batman: The Animated Series writer and five-time Emmy award winner, Paul Dini, Batman: Arkham Asylum, developed by Rocksteady Studios, will launch worldwide on Xbox 360, PLAYSTATION®3 and Windows PC in the Summer of 2009. With intensely realistic graphics and a gothic, moody and extraordinarily detailed setting, Batman: Arkham Asylum offers diverse gameplay options to push the envelope for all action, adventure and superhero games in the future. Batman: Arkham Asylum exposes players to a unique, dark and atmospheric adventure taking them to the depths of the ARKHAM ASYLUM.

Batman Arkham Asylum Voice Talent Announced

Click here to view screenshot in high resolution



Soulcalibur IV Named Best Fighting Game at 2008 VGA
‘The Dark Knight’ Deserves Oscar Nominations, Say High-Profile Fans

Soulcalibur IV Named Best Fighting Game at 2008 VGA

NAMCO BANDAI’S SOULCALIBUR IV® NAMED BEST FIGHTING VIDEO GAME OF 2008

Premier Fighting Game Wins at Spike TV’s Sixth-Annual Video Game Awards

Santa Clara, Calif., (December 17, 2008) – Leading video games publisher and developer NAMCO BANDAI Games America Inc. today announced that its highly acclaimed fighting title, Soulcalibur IV® was named Best Fighting Game at Spike TV’s 2008 Video Game Awards (VGA). Voted upon by the VGA Advisory Counsel, comprised of influential experts in the video gaming industry, Soulcalibur IV surpassed the other nominations with its rich gaming experience and robust feature set. A full list of winners can be found at www.vga.spike.com.

“This award is a testament to the unrivalled gameplay experience that the Soulcalibur franchise delivers,” said Andrew Lelchuk executive vice president of sales and marketing at NAMCO BANDAI Games America. “NAMCO BANDAI continues to lead in the fighting genre and this award showcases our commitment to developing genre-defining titles.”

Retooled from the ground up, Soulcalibur IV perfects its highly celebrated weapons-based fighting system with stunning high definition graphics and new gameplay mechanics. Adding to the depth of combat, players can now destroy protective armor; weakening their enemy’s resolve and unleash Critical Finish moves to defeat opponents in one spectacular blow. Also new to the series is the ability to battle online against players from around the world using customized characters or fan favorites to challenges others for global domination.

Soulcalibur IV is rated “T” for Teen by the ESRB and is currently available at retailers throughout North America for a suggested MSRP of $59.99. For more information about Soulcalibur IV, please visit: http://www.namcobandaigames.com or http://www.soulcalibur.com.


Batman Arkham Asylum Voice Talent Announced
Dakota Fanning Adds ‘Twilight’ To Her Reading List
‘The Dark Knight’ Deserves Oscar Nominations, Say High-Profile Fans
Forget About Learning XNA, Here Comes “Kodu”

Sonic Unleashed Demo Available Now for Download

Sega has released a playable demo of Sonic Unleashed. Developed by Sonic Team in Japan, Sonic Unleashed is filled with classic 2D/3D gameplay and incredibly fast daytime action. The game features new moves that make Sonic even faster including the Sonic Drift (to corner quickly without losing speed), Ring Energy (faster speeds brings more ring energy), QuickStep (to move side to side without losing momentum), and Sonic Boost (uses Ring Energy to give Sonic a speed boost)- each allowing Sonic to reach unparalleled high speeds. Sonic Unleashed also introduces the Werehog – Sonic’s dark alter ego who comes out when the moon shines bright. Within the nighttime levels, players can take advantage of the Werehog’s strong and flexible arms to fight tough enemies as well as to climb and swing reaching all new heights in each level.

Explore the first location of this all-new adventure in the Sonic Unleashed demo, reaching speeds that you’ve never seen before.


Forget About Learning XNA, Here Comes “Kodu”

Forget About Learning XNA, Here Comes "Kodu"

During a keynote speech at the 2009 Consumer Electronics Show, Microsoft announced its answer to Sony's LittleBigPlanet. Scheduled for release this spring, "Kodu" is a new game creation software program that wll let players build their own unique playgrounds using the Xbox 360 controller. To demonstrate its potential, a 12-year-old student was on stage to demonstrate Kodu's features. Below is the press release with the announcement:
Unleash Your Inner Creator with Microsoft's New Xbox Live Community Game "Kodu"

Microsoft announced today that it will turn Xbox 360 players into creators with the release of their new game, “Kodu”. Launching on the Xbox LIVE Community Games Channel, “Kodu’s” easy to use game creation techniques will make building personal playgrounds simple for anyone, with the help of an Xbox 360 controller. During a keynote speech at the annual Consumer Electronics Show in Las Vegas, 12-year-old student, Sparrow joined Microsoft’s President of the Entertainment and Devices Division, Robbie Bach on stage to demonstrate the intuitive game that lets players choose from a variety of visual building blocks in order to develop their own unique creation.

This spring, “Kodu” will find its home among some of the freshest, most diverse and creatively independent games showcased on the Xbox LIVE Community Games Channel. “Kodu” is a pick-up-and-create game where anyone can build their own unique world in just minutes using a simple image-based creator menu that makes game creation simple for anyone, from ages seven to 70. “Kodu” created playgrounds are expressed in physical action-reaction terms, using basic concepts like vision, hearing and time to control your character’s behavior. Players can start their own unique “Kodu” created playgrounds from scratch or, if they aren’t in the mood to create, they can choose from several pre-loaded levels for quick play. With almost 200 different game-creation building blocks to choose from, the opportunities are endless.

“We’ve done everything possible to make sure that creating a “Kodu” playground is not only easy, but that it is also fun and engaging for people of all ages and backgrounds,” principal program manager for Microsoft Research and lead “Kodu” designer, Matt MacLaurin said. “Since ‘Kodu's’ interface is intuitive and prevents common programming mistakes, we’re making it easy for everyone to enjoy the magic of game creation.”

Originally designed by Microsoft Research as a learning tool for young kids, “Kodu” is the newest game to keep minds of all ages sharp by developing logic, problem-solving and creative thinking skills. In fact, in 2006, Microsoft Research teamed up with Girls Inc. and the University of Santa Barbara to create an after school “Kodu” program to accurately measure the influence educational games have in the fields of math, science, and comprehension. The team logged hundreds of hours of “Kodu” research with creators from ages five to 45 to ensure that it is easy for beginners, but maintains a depth of content for those who are more advanced.

“What I love about “Kodu” is that I can do everything myself,” Sparrow, who demoed the game, said. “It’s fast to build and different from the other games I play. I can do cool, silly things in it!”

“Kodu” will join a host of family-friendly and casual games already on the Xbox LIVE Community Games Channel. Since its launch in November, the Xbox LIVE Community Games Channel has seen a lot of enthusiasm from both game-makers and consumers, where there are currently more than 100 independent, community-created games available for download.

More detailed information about “Kodu” and Community Games can be found by visiting http://creators.xna.com.


Sonic Unleashed Demo Available Now for Download

Friday, January 16, 2009

Resident Evil 5 Limited Edition Picture

Capcom has confirmed that a Limited Edition version of the forthcoming Resident Evil 5 will be available across PAL territories when the game releases on Friday March 13.

Packaged in a steelbook case the Limited Edition features a bonus DVD containing exclusive behind the scenes footage on the making of this latest entry in the Resident Evil series and the full length trailer for CG movie ‘Resident Evil Degeneration’.

Below is a picture of the Resident Evil 5 Limited Edition:

Resident Evil 5 Limited Edition Picture

Click here to view screenshot in high resolution

Monday, January 12, 2009

Microsoft Hides Sales Figures to Community Games Devs

Speaking on the condition of anonymity, Xbox Live Community Games developers have told MTV that Microsoft is not providing sales data of Xbox Live Community Games, forcing them to rely on word-of-mouth and lists published by Xbox Live Director of Programming Larry Hryb in his Major Nelson blog. MTV contacted Microsoft and here what they had to say:

"All Community Games developers will be able to access sales and download numbers through the [XNA Creators Club] Web site by March."


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Forget About Learning XNA, Here Comes “Kodu”

Thursday, January 8, 2009

Forget About Learning XNA, Here Comes "Kodu"

During a keynote speech at the 2009 Consumer Electronics Show, Microsoft announced its answer to Sony's LittleBigPlanet. Scheduled for release this spring, "Kodu" is a new game creation software program that wll let players build their own unique playgrounds using the Xbox 360 controller. To demonstrate its potential, a 12-year-old student was on stage to demonstrate Kodu's features. Below is the press release with the announcement:
Unleash Your Inner Creator with Microsoft's New Xbox Live Community Game "Kodu"

Microsoft announced today that it will turn Xbox 360 players into creators with the release of their new game, “Kodu”. Launching on the Xbox LIVE Community Games Channel, “Kodu’s” easy to use game creation techniques will make building personal playgrounds simple for anyone, with the help of an Xbox 360 controller. During a keynote speech at the annual Consumer Electronics Show in Las Vegas, 12-year-old student, Sparrow joined Microsoft’s President of the Entertainment and Devices Division, Robbie Bach on stage to demonstrate the intuitive game that lets players choose from a variety of visual building blocks in order to develop their own unique creation.

This spring, “Kodu” will find its home among some of the freshest, most diverse and creatively independent games showcased on the Xbox LIVE Community Games Channel. “Kodu” is a pick-up-and-create game where anyone can build their own unique world in just minutes using a simple image-based creator menu that makes game creation simple for anyone, from ages seven to 70. “Kodu” created playgrounds are expressed in physical action-reaction terms, using basic concepts like vision, hearing and time to control your character’s behavior. Players can start their own unique “Kodu” created playgrounds from scratch or, if they aren’t in the mood to create, they can choose from several pre-loaded levels for quick play. With almost 200 different game-creation building blocks to choose from, the opportunities are endless.

“We’ve done everything possible to make sure that creating a “Kodu” playground is not only easy, but that it is also fun and engaging for people of all ages and backgrounds,” principal program manager for Microsoft Research and lead “Kodu” designer, Matt MacLaurin said. “Since ‘Kodu's’ interface is intuitive and prevents common programming mistakes, we’re making it easy for everyone to enjoy the magic of game creation.”

Originally designed by Microsoft Research as a learning tool for young kids, “Kodu” is the newest game to keep minds of all ages sharp by developing logic, problem-solving and creative thinking skills. In fact, in 2006, Microsoft Research teamed up with Girls Inc. and the University of Santa Barbara to create an after school “Kodu” program to accurately measure the influence educational games have in the fields of math, science, and comprehension. The team logged hundreds of hours of “Kodu” research with creators from ages five to 45 to ensure that it is easy for beginners, but maintains a depth of content for those who are more advanced.

“What I love about “Kodu” is that I can do everything myself,” Sparrow, who demoed the game, said. “It’s fast to build and different from the other games I play. I can do cool, silly things in it!”

“Kodu” will join a host of family-friendly and casual games already on the Xbox LIVE Community Games Channel. Since its launch in November, the Xbox LIVE Community Games Channel has seen a lot of enthusiasm from both game-makers and consumers, where there are currently more than 100 independent, community-created games available for download.

More detailed information about “Kodu” and Community Games can be found by visiting http://creators.xna.com.


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