Earlier this month, we told you about a second round funding in which Real Time Worlds secured $50 million. Now, we know what they used the money for. The creators of Crackdown announced today that they bought back the global distribution rights to All Points Bulletin (APB), the highly-anticipated urban-themed massively multiplayer online game, from Webzen, Inc.
REALTIME WORLDS REGAINS GLOBAL DISTRIBUTION RIGHTS TO GROUND-BREAKING ONLINE GAME APB FOLLOWING SECOND ROUND FUNDING
BOULDER, Colo. and DUNDEE, Scotland, UK April 21, 2008 Realtime Worlds, Inc., a leading independent video game developer, today announced that it has regained the global distribution rights to All Points Bulletin (APB), the highly-anticipated urban-themed massively multiplayer online game (MMOG) under development in the companys Dundee studio. The move follows Realtime Worlds recent US$50 million second round funding and provides the company with the independence to push creative boundaries in the development of the game and to take a more active role in managing APBs global distribution strategy.
Owning the distribution rights to APB marks a major milestone in Realtime Worlds evolution into a premier online entertainment company, said David Jones, founder and CEO, Realtime Worlds. By controlling the rights to APB we can ensure that gamers around the globe experience the revolutionary gameplay we envisioned when we first began creating the property. We are excited about the prospect of having direct, personal relationships with our players, which is a dream come true for many development studios.
APB is an original MMOG for the PC platform featuring an immersive urban-based community where players choose between playing the criminals or those out to catch the criminals. Players will carry out or thwart opposed crimes and build up areas of the city they control, all with unprecedented levels of character and vehicle customization.
Realtime Worlds regained the global distribution rights to APB from leading Korean online entertainment company Webzen, Inc., which originally partnered with Realtime Worlds in 2005.
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